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History

Behold!.

 

Here lies some of my favourite interviews/articles older games work and magazine reviews.

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Join me in a trip down memory lane!

Click these icons for animations.

Click these icons to accessorise.

Interview for the book "The History of Ocean Software" by Chris Wilkins and Roger M. Kean

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CGI Magazine article for "Monopoly Tycoon" pc game.

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This is a project from earlier in my career, but it remains a personal favorite. I handled the entire character pipeline—responsible for the modeling, texturing, rigging, and animation. It was a fantastic creative challenge working within strict, low-poly budget constraints!

​The character rigging for this project was executed in 3ds Max utilizing the CAT (Character Animation Toolkit) framework. This project provided great experience in navigating specific software plugins and managing complex rigging pipelines under tight stability constraints.

These were the in-game prizes players could win, and they were an absolute blast to design and animate. The only asset that required a client revision was the Greyhound; my original animation had the dog comically stiffening up and keeling over, but following feedback from Sony, I adapted it to a much gentler sleeping animation.

Snes Force magazine article for "Dragon:The Bruce Lee Story" Nintendo Snes

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Favourite comment" The Lee Sprite averages six frames of animation per move which, compared to Turbo's four, is pretty impressive" 

 

Sounds ridiculous now doesn't it!

JP 2025

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Commodore User "Daley Thompson's Olympic Challenge" C64 

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Favourite comment" It is Daley himself who steals the show, though, being beautifully drawn (he's even the right colour this time!) and extremely well animated as he goes through a variety of different manoeuvres."

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Commodore user "Target Renegade" C64

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Favourite comment" The graphics alone kick Renegade square in the kidneys. This version is great to look at and just as good to play."

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ST Action "Push Over" Atari ST, Commodore Amiga

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Favourite comment" The intro sequence is excellent."

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Management did have a word with me about the intro sequence at the time, they said it took a whole amiga floppy disc for it!

JP 2025

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Super Play Magazine"Pugsley's Scavenger Hunt" Snes

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Favourite comment" The Characters are great too-the baddy sprites are all true individuals, the drowning cats, in particular, really making an impression on the soppier members of the Super Play team."  

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I can assure you the cats were not drowning, they were wearing  snorkelling gear!.

JP 2025

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CU Magazine review "Batman:The Movie" Commodore Amiga/AtariST

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Favourite comment" £1.30"
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Not exactly a comment on the game but, did you notice the price of the Magazine!...those were the days!

JP 2025

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Land Of NeverWhere 
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First published game that my brother and I made!

It was published by a company called "The Power House"

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